Starbound Re Customize Character
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Starbound Re Customize Character
After launching Starbound your first task will be to create a character. In the character creation menu you will be able to select among seven different races: Apex, Avian, Floran, Glitch, Human, Hylotl, and Novakid, Each race has their own unique aesthetics and racial features which can be unlocked over the course of the game. You will also be able to select their sex, their appearance, and what game mode you would like them to play in.
If your character dies, depending on the mode selected during character creation, your character may either lose 10% Pixels, 30% pixels and some Items, or all items and pixels and the ability to respawn. If the character isn't in hardcore mode, the character will go through a re-spawning animation before re-appearing on the ship.
You can't change the difficulty by design after you create the character. But if you don't mind cheating these official rules, you can find your character save file in this folder (or its equivalent in other OSes):
Open the desired player file (you can figure out which one you want by looking at last modified date) with Notepad++ or a similar text editor which lets you see the special characters. Difficulties will look like this:
Note the ACK in Casual difficulty. This special character is important because it won't work if you just type "casual" in a regular text editor and leave the invisible BS before it. The game won't recognize the player file, but it won't delete it. You can just edit back or use Notepad++ to fix this.
As with the other player races, Glitch characters are given a set of uniquely-styled Armors, their own Ship type (with included Pet), and two unique Mech bodies. The Glitch equipment starts at knights in armor and gets more fantasy-nights-in-armor as its strength increases, though their stats are the same for all other race's equipment at the same Tier.
While race-specific crafted items can be traded between characters of different races and used freely, there is currently no mechanism to allow a character to craft other races' unique items, or obtain a different Ship (and Ship Pet) in any capacity, without modding the game.
There are a number of Glitch-related Cosmetic Armors to be found scattered across the universe, usually in Glitch-themed Dungeons, but sometimes in random/Biome chests. Like the Starter Clothing, these have no defensive capabilities, but let the player customize their character's appearance.
Once the Glitch Artifact has been retrieved, the Baron will set up camp at the Outpost near the Ark. From there, he can take the player's Broken Broadsword and turn it into the powerful Protector's Broadsword. Though he (and the other story-quest characters) will still be at the Outpost if the player brings a new character there, the Quest to repair the sword will not be available until that character completes the Glitch Artifact quest.
2014 - 2021 Chucklefish Limited. Starbound and Chucklefish (and their respective logos) are trade marks or registered trade marks of Chucklefish Limited. The Game is a fictitious work set in an imagined world. All characters appearing in this work are fictitious. Any resemblance to real persons, living or dead, is purely coincidental.
Terraria veterans will feel familiar with Starbound shortly after starting up. There is a much more robust character creation tool, allowing for customization of race, gender, traits, and even personality (which determines stance and gait). Then, players are thrust into the narrative, drifting in orbit above an unknown planet on a spaceship that is out of fuel. After collecting what little resources are available, players teleport down to the planet, and the adventure begins.
A few new systems throw a bit of a wrench into things. In addition to having to worry about health and oxygen, hunger and temperature are now factors to consider as well. To stave off hunger, players can kill alien creatures with a hunting bow to harvest meat or take to farming wheat and corn. For warmth, characters need only to stand near a heat source during the night. At first, the new systems seem like slightly annoying, unnecessary additions, but they contribute to the idea that Starbound is not just a game about mining. It is a game about survival.
Unfortunately, the scope of the game has kept it in development for a bit longer than expected. Currently, Starbound is available to play in Stage One of the beta, which is visibly missing content and has its fair share of bugs. Most are harmless, though I have been stuck on the ship before, unable to teleport down to a planet. Worse yet, the current stage of the beta has seen a number of character wipes; though these were made well known by Chucklefish, it still stings a bit to have hours of progress erased. Thankfully, we can expect just one more character wipe before Stage Two of the beta begins.
Stardate 6546.5: The Birth Of LittlefacePlayers begin Starbound by creating and customizing theircharacter from one of six playable species. The creativity of the species isimpressive, as they all sport their own cultural style. Avians are birdlikebeings whose culture is based on the Mayans, Florans are a tribal plant people,the Glitch are robots stuck in the middle ages, and the aquatic Hylotl drawtheir cultural inspiration from feudal Japan. Then there are the humans, whichare just boring old humans. None of these choices matter once I see the final species,however: sentient space monkeys called the Apex.
All that's left is a name. A few minutes of brainstormingdoesn't come up with anything decent, so I click the randomize button. After acouple of tries, the game suggests "Littleface." It seems accurate enough (mycharacter's face is pretty little),and sounds like something a sentient monkey might be named, so I go with it.
Starbound's art style is lighthearted, as is my character'sbackstory: As a member of a failed rebellion against the Apex's Ministry ofScientific Progression (also known as MiniKnog), Littlefoot narrowly escapes death by hijacking an enemy ship. Now out of fuel and in orbit above an unknown planet,it's my job to stop the Miniknog and topple its despotic ruler, Big Ape. If I'mgoing to get anywhere, however, I'll first need fuel for my ship. After pickingup a few handy items including a Matter Manipulator, it's time to beam down tomy first procedurally generated planet.
Stardate 6569.9: Extinction EventRecently, Chucklefish Games released a major update to the game, which required the developer to wipe all current characters, planets, and progress (thankfully, the update also ensured that no more wipes will be necessary in the future). Such is the peril of playing an early-access game, but even though Littleface has been erased from existence, I'm not at all discouraged. Exploring new worlds is one of the main draws of games like Minecraft and Terraria, and Starbound provides the most variety and creativity of the bunch. I'm looking forward to checking out what the update has changed, and what adventures await Littleface 2.0.
2023 is here, which means we can say it: Starfield is coming this year. We don't know when exactly, but it's only a matter of months before we're cruising between a thousand planets in our hand-crafted starships. Assuming there aren't more delays, of course.Bethesda's first new RPG franchise in a quarter century, the open-world (worlds) space adventure is surrounded by some fittingly astronomical hype. As release creeps closer, we've been getting a more expansive image of Starfield's space exploration. Until Starfield's launch later this year, we'll be collecting information about Starfield's story, factions, characters, locations, systems, and spaceships. Here's everything we know so far about Starfield.
The 2022 Xbox & Bethesda showcase gave us our long-awaited first look at real Starfield gameplay (opens in new tab), and Todd Howard brought plenty to show the class. We get our introduction to an interstellar Bethesda open world on a desolate moon, which gives way to gunplay against space bandits. Clips of NPC conversations give us a sense of the player's overarching goal, and the factions they can join.We get a glimpse of character creation, and Starfield's skill system: you'll choose skills with each level-up, which gain additional ranks as they're used to provide more benefits. A crafting system will let players modify and customize their space guns. Players will be able to establish outposts as they explore. Then, Todd brings the big guns and unveils Starfield's ship customization, which will let you make your own dream ship to fly between Starfield's 1,000 explorable planets.
You won't just be choosing from a selection of ships to pilot in Starfield,. As shown in Bethesda's gameplay reveal, players can completely customize the look, layout, and performance of their spacecraft with tons of ship customization options. With the game's shipbuilding tools, you'll be able to design your ideal starship, down to the placement and appearance of individual modules from different manufacturers, each with their own attributes.A similar crafting system will let players modify and customize their arsenal of space firearms. A glimpse of in-game crafting mechanics showed different tiers of researchable barrel, grip, optic, and muzzle mods that could be applied to a submachinegun.
We got a pretty good look at creating and leveling a character during the June 2022 Xbox & Bethesda showcase's gameplay reveal. We saw some templates, body shapes and sizes, skin tones, and hairstyles for your character's physical appearance, though not the details of their faces.
And different religions, including one that includes the worship of a space serpent, are present in Starfield. These are chosen during character creation and have a couple traits linked to them. "Raised Universal" is a trait that gives you a discount at "the church store" but means you can't use "the Enlightened store." The Enlightened may be another religion or perhaps a group of space-atheists, we're not sure yet. Either way, choosing one religion seems to put you in opposition to the others. 153554b96e